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Activision unveiled its Ricochet anti-cheat system for Call of Duty games as it tries to attack a longstanding cheating problem that has frustrated a lot of players. From a report: The new system will get rid of players cheating in Call of Duty: Warzone later this year and it will debut with Call of Duty: Vanguard, the new premium game coming on multiple platforms on November 5. Activision, whose parent company Activision Blizzard has been sued for having an alleged toxic culture of its own, said in its announcement that cheating in Call of Duty is frustrating for players, developers, and the entire community. The anti-cheat team has made great strides in fighting this persistent issue that affects so many, but the company said it knows more must be done. Ricochet is supported by a team of dedicated professionals focused on fighting unfair play.

The Ricochet anti-cheat initiative is a multi-faceted approach to combat cheating, featuring new server-side tools which monitor analytics to identify cheating, enhanced investigation processes to stamp out cheaters, updates to strengthen account security, and more. Ricochet’s backend anti-cheat security features will launch alongside Call of Duty: Vanguard, and later this year with the Pacific update coming to Call of Duty: Warzone. In addition to server enhancements coming with Ricochet is a new PC kernel-level driver, developed internally for the Call of Duty franchise, and launching first for Call of Duty: Warzone. This driver will assist in the identification of cheaters, reinforcing and strengthening the overall server security. The kernel-level driver launches alongside the Pacific update for Warzone later this year. Further reading: Cheat Maker Is Not Afraid of Call of Duty’s New Kernel-Level Anti-Cheat.

Read more of this story at Slashdot.