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Cloud Strife is finally on PC again, and this image is taken directly from real-time rendering in the new PC port.

Enlarge / Cloud Strife is finally on PC again, and this image is taken directly from real-time rendering in the new PC port. (credit: Square Enix)

Final Fantasy VII Remake‘s exclusivity on consoles ends today. Nineteen months after its launch on PS4 and seven months after its PS5 update, Square Enix’s ambitious return to Midgar breaks out of Sony’s console family to land on PCs.

If you’re the type of Final Fantasy fan who wants little more than a way to play this game on your computer, you can expect a beautiful and mostly solid port that delivers the perks of the PS5 version to many more people. I went into my testing of FFVIIR on PC with higher hopes, however. For gamers like me, the news isn’t nearly as good, and that makes its unusually high PC price of $70 even harder to swallow.

A graphics menu brick wall

My first stop before starting any FFVIIR PC gameplay was the options screen, where I slammed into the brick wall that is the above “graphics” menu.

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