“Are You Ready for Sentient Disney Robots?” asks a headline at the New York Times. (Alternate URL here for a text-only version.)
“A new trend that is coming into our animatronics is a level of intelligence,” a senior Imagineering executive tells the Times, showing off Disney’s sophisticated new three-foot animatronic of the Guardians of the Galaxy character Groot. “This guy represents our future. It’s part of how we stay relevant.”
The animatronic Groot walked across the room to introduce himself to the Times’ reporter.
When I remained silent, his demeanor changed. His shoulders slumped, and he seemed to look at me with puppy dog eyes. “Don’t be sad,” I blurted out. He grinned and broke into a little dance before balancing on one foot with outstretched arms.
It’s just part of a larger initiative to upgrade the park’s tech in a variety of different ways:
There are animatronics at Disney World that have been doing the same herky-jerky thing on loop since Richard Nixon was president. In the meantime, the world’s children have become technophiles, raised on apps (three million in the Google store), the Roblox online gaming universe and augmented reality Snapchat filters… In early June, Disney’s animatronic technology took a sonic leap forward. The Disneyland Resort’s newest ride, WEB Slingers: A Spider-Man Adventure, features a “stuntronic” robot (outfitted in Spidey spandex) that performs elaborate aerial tricks, just like a stunt person. A catapult hurls the untethered machine 65 feet into the air, where it completes various feats (somersaults in one pass, an “epic flail” in another) while autonomously adjusting its trajectory to land in a hidden net… The Spider-Man robot — 95 pounds of microprocessors, 3-D printed plastic, gyroscopes, accelerometers, aluminum and other materials — took more than three years to develop. Disney declined to discuss the cost of the stuntronics endeavor, but the company easily invested millions of dollars…
One of Disney’s senior roboticists, Scott LaValley, came from Boston Dynamics, where he contributed to an early version of Atlas, a running and jumping machine that inspires “how did they do that” amazement — followed by dystopian dread. Disney said it had no plans to replace human performers… Rather, Disney’s newest robotics initiative is about extreme Marvel and “Star Wars” characters — huge ones like the Incredible Hulk, tiny ones like Baby Yoda and swinging ones like Spider-Man — that are challenging to bring to life in a realistic way, especially outdoors…. The development of Groot — code-named Project Kiwi — is the latest example. He is a prototype for a small-scale, free-roaming robotic actor that can take on the role of any similarly sized Disney character….
Cameras and sensors will give these robots the ability to make on-the-fly choices about what to do and say. Custom software allows animators and engineers to design behaviors (happy, sad, sneaky) and convey emotion.
Read more of this story at Slashdot.