Based in Roswell, Georgia, Tripwire Interactive is responsible for many violent games.
Life is Strange: True Colors hands-on preview: Not afraid to make you sad
Tapping into emotion auras feels like the most genuine series reinvention yet.
Review: Candyman turns singular slasher into a timeless avatar for Black trauma
“Candyman ain’t a he. Candyman is the whole damn hive.”
War Stories: How Crash Bandicoot hacked the original PlayStation
Naughty Dog’s Andy Gavin reveals mid-’90s memory management and 3D animation tricks.
How a flight-sim cockpit helps me get away from it all (figuratively)
Ars Senior Tech Editor Lee Hutchinson flies us down a flight-sim rabbit hole.
Mad God: What happens when the best practical VFX artist, ever, writes a film?
Phil Tippett’s love letter to practical effects and monster creation is be-a-u-tiful.
PAX-demic West impressions: Creating fun out of thin, masked air
Boots on the ground, mask on the face: We report on the weirdest PAX in years.
Too much of a good thing: Mourning the slow death of the retail game store
Remembering a time when games were rare, expensive, and physical.
Next-Gen Cyberpunk 2077 and Witcher 3 still coming 2021… CDPR thinks
But will there be bugs?
The Wheel of Time teaser is here, and it looks and feels exactly right
“Whatever happens now, there’s no turning back.”