Meta’s Horizon Worlds is available in the US and Canada for 18+ users

The company formerly known as Facebook is taking a step toward its goal to transport us to the metaverse. Now, Horizon Worlds — the Second Life or Minecraft of Meta’s VR apps — is expanding out of invite-only beta, opening up to all users over 18 years old in the U.S. and Canada. This is […]

VR glove startup says Meta’s recently unveiled prototype is ‘substantively identical’ to their own device

Facebook, errr Meta, showed off a new prototype haptic feedback glove yesterday, which they detailed could eventually bring a new generation of AR/VR users closer than they’ve ever been to digital content. Today, a VR startup with that same mission called HaptX (which we’ve covered here before) released a fairly aggressive statement accusing Meta of […]

Tencent shares its metaverse vision for the first time

How could Tencent not jump on the metaverse bandwagon when Facebook is hinging its future on the new buzzword? At this stage, Tencent’s approach seems more measured than Facebook’s $10 billion investment into its metaverse division. But any early hint from the Chinese social media and gaming giant will provide enough fodder for investor speculation. During […]

メタ(フェイスブック)のVR会議アプリ「Horizon Workrooms」はメタヴァースの3本目の柱となる

メタヴァース事業への意欲を見せ社名をこのほど「メタ」に変更したフェイスブックが現在ベータ版として発表しているVRアプリ「Horizon Workrooms」は、アヴァターでVR会議に参加しながら自分のパソコンを操作したり画面を共有することもできる。ザッカーバーグが「無限のオフィス」と呼ぶこの空間は、はたしてその思惑どおりメタヴァースの第三の柱となるのだろうか?

「メタヴァース企業」になるというザッカーバーグの野望と、“陣取り合戦”からの脱却という課題

マーク・ザッカーバーグ率いるメタ(旧社名はフェイスブック)はメタヴァース企業を目指している。だが、これまでのモバイルOSのような“陣取り合戦”に終始せず、プラットフォームの相互運用性を担保して「ひとつのメタヴァース」をつくることができるのか──。『WIRED』US版エディター・アット・ラージ(編集主幹)のスティーヴン・レヴィによる考察。

Meta (Facebook) is buying Within, creators of the ‘Supernatural’ VR fitness app

A day after Facebook’s rebranding as Meta (and simultaneous and unceremonious dropping of the Oculus brand), the company announced that it is acquiring Within. The Los Angeles firm is the developer of Supernatural, a Beat Saber-style workout app, Supernatural has been one of the real success stories in virtual reality fitness, with movement-based high-impact cardio […]